The inevitable question of would-be sophmore season series relies in their ability to find an identity without changes the superstructure against what was their initial construct. With certain shows like “V”, the progression is based on an inevitable conclusion while “Archer” and “Parks & Rec” rely on a more uncertain endgame. “Community” is the most surpruising simply because its evolution has found itself in a time vaccuum giving the characters unlimited current pastiche to explore a variety of genres.
V The progression of this alien sci-fi series always leads to the structure of what will transpire and how cataclysmic it will be. Morina Baccarin as the Queen Snake has the undeniable feline/reptilian phase structure going on. The tendency is to look down at the human race as a little bit slow on the take because they cannot see their inevitable doom. That taken, despite some grand set pieces (which are done with placement on matte and green screen), the series plays primarily to a soap rhetoric despite its more lofty ambitions. As Erica, Elizabeth Mitchell from “Lost” works as specifically as she can against the material moving it towards a knowledge of heart but the reality is that the narrative needs to move more as exposition is flowing. Ultimately the power struggle doesn’t specifically nature itself to any true drama.
Archer Moving into its second season, Archer knows exactly what it is: a sex comedy peppered with a little bit of spy. The animation itself (likely due to increased support from FX) shows a little more flash at least in the season opener where Archer needs to protect the daughter of a billionaire who is a possible donor for the cash-starved ISIS. Her topless ride through the snow drifts plays to the notion of what James Bond was always thinking in the back of his mind when going down slopes with various women. The continual episodes rage in the interesting purveyance of the flu and baby daddies which of course gives way to the great joke (if not utterly impractical idea) of a candy wrapper as a condom. “Archer” is fun to watch because it knows that it is not serious at all. Just animation positioned in a great superstructure with room to play.
Parks & Recreation At the end of last season, the group was running at a fairly good pace with all the characters finding their voices with undeniable forthcoming. Amy Poehler did pause production per se because of said baby with Wil Arnett. However the requisite adding of new cast members in Rob Lowe and Adam Scott seem a bit floundering in their use because it almost belittles the cast. All the characters from Tom to Andy to Ron and back were just hitting their stride. The possibility that must be considered is that the women weren’t getting their due (though April is the heart of the show). Lowe and Scott fill that quota but interestly enough not as cameo day players but rather as full-fledged cast members. Now granted this is used also a plot ploy to create the essence of Pawnee’s Rec Department being threatened to be shut down. The solution is the Harvest Festival and while this idea is building, the best episode so far has revolved around Swanson and his rapid ex-wife Tammy who pulls him into a black hole of sin. It is these kind of off-the-cuff shenanigans that “Parks” (like “Community”) is great at. The question becomes one of balance. Send Andy on a quest. He’ll love it.
Community As compared to the early episodes in the first season, this show has truly found its footing. Like fellow sophomore series “Cougar Town” but from a completely different angle, this half hour tome realizes that you don’t have to stay within the box to truly make the jokes work. Pushed back into trying its wares again after members of the cast seemed so ethusiastic at TCAs about a “Dungeons & Dragons” episode just filmed, the modulation simply stuns because of the volley ability of the cast. All the characters get equal time, almost in a “Cheers” functionality which allows the perfect pairing of Donald Glover and Danny Pudi as the misfits to shine. Chevy Chase is truly recognizing the possibilities as well. The key to maintaining its creation is to not oversaturate its own self identity because once it becomes too aware of itself, the whole game’s over.